Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
IV. Jet Set Willy 128 (JSW128)
Games using John Elliott's JSW128 game engine for the 128K Spectrum
11. Still Stealin'
Also known as: Fahrenheit 2002
Author: the DrUnKeN mAsTeR!!!
Publisher: BaSe1 PrOdUcTiOnZ
Year: 2002
Language: English
Steal Stealin' was the third gamma-released JSW128 game by the DrUnKeN mAsTeR!!!, and the third part of the so-called Down and Out Trilogy (the other two parts being: Skint Willy and Willy the Rogue). It was released in December 2002, with a bug-fixed revision following in the course of the same month.
After losing and then regaining his fortune (as per the first two parts of the trilogy), Willy is now the richest rogue in town. Unfortunately, he has gained a bit of a reputation and has lost a lot of friends because of it. One night Willy decides to nick an antique alarm clock belonging to Archie Smackengrabb, worth almost three quarters of Willy's fortune. It is hidden in an old garage on a local estate where he lived as a child. Willy's few remaining friends advised him against this crazy stunt, but he would not listen. He went into the garage and grabbed the clock, but then the police showed up. Willy had to run through an old warehouse and into a back alleyway, where he jumped into a teleporter. He arrived at a seemingly familiar place he had never been to before. It turned out there were more things to pilfer there, and Willy just couldn't stop stealing...
Apart from Jet Set Willy, the game is based on Fahrenheit 3000 by Tim Williams and Chris Jones (Softstone Ltd 1984/Firebird Software Ltd 1985) - hence the alternative title. In fact, the DrUnKeN mAsTeR!!! started converting Fahrenheit 3000 to the JSW game engine as a side project, but then scrapped it and used the rooms he had already created in the third part of the Down and Out Trilogy.
The last original revision of the game was still impossible to complete because of a critical bug. A bugfixed, completable version, prepared by Daniel Gromann, was released, with the DrUnKeN mAsTeR!!!'s "blessing", in November 2019.
The game uses Hacklevel 8 of the JSW128 game engine.
Number of edited rooms: 121
Number of items to collect: 116
Bugfix needed after original release? YES
Third-party bugfix released? YES
Spare lives at the start: 7
Completable without loss of life? YES
Starting time: 7:00 am
Best documented completion time: 9.01 am
Download links
Game files of both the original and fixed versions in TAP and TZX formats |
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Bugfixed, completable version of the game in TAP and TZX formats with a Readme |
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The game's page on WoS "Allow adult search results (opt-in)" must be turned on through the Infoseek Config facility to view the game or find it using Sinclair Infoseek. |
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The game's page on Spectrum Computing |
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The game's map on Speccy Screenshot Maps |
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RZX walkthrough of the game |
Video
A walkthrough of the game on the JSW Central YouTube channel
A complete screenshot gallery will be presented on this page in the future.
Back to the list of JSW128 games |