Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

III. Jet Set Willy II

Games using Derrick P. Rowson's game engine for the 48K Spectrum and its modifications

 

2. Jet Set Willy II+

Author: Derrick P. Rowson

Year: 2016 (Version +e.2)

Final revision: 2017 (Version +e.22)

Language: English

 

Jet Set Willy II+ is an updated revision of Jet Set Willy II with "practically every routine changed in some way". It was created by Derrick P. Rowson, the author of the original JSW II. Version +e.2 was released on Julian D. A. Wiseman's website in November 2016, and the final revision - Version +e.22 - on Facebook in January 2017.

The list of changes in relation to the original JSW II is very long and impressive. Please see the "Brief note rv1.txt" document in the Official release ZIP to appreciate how much the game has been modified (still within the original 48K).

 

Version +e.22

 

Number of edited rooms: 147

Number of rooms accessible without cheating: 146

Number of items to collect: 325

(5 more items can be collected in the end rooms, after the game has been completed)

Number of items which need to be collected to complete the game: 298

Number of rooms which need to be visited to complete the game: 120 or less

Number of rooms which need to be visited to complete the game with all items collected: 140

 

Bugfix needed after the original release? NO

Spare lives at the start: 6

Bonus lives awarded: YES - 11

Completable without loss of life? NO

("Completion of the game" in the info below is defined as the moment the room "Oh $#!+!The Central Cavern!" is reached after the toilet run - for the sake of comparability with the original Jet Set Willy II. In Jet Set Willy II+, however, the end rooms are playable, which extends the game beyond that moment.)

Lives which need to be sacrificed to complete the game with all items collected: 1

(A life has to be sacrificed in "Shuttle Bay" by killing Willy against the cyan guardian in order to gain access to the "Glitch in Holodeck" rooms.)

 

Starting time: 0000:00:00

Best documented completion time with the minimum necessary number of items collected and some lives lost: 0000:52:23

Best documented completion time with all items collected and no unnecessary loss of life: 0001:15:50

 

 

Download links

 

homepage

Homepage

The game's home page on JSW & MM Community (Version +e.22) (the discussion topic is here and some more discussion is here)

   

homepage

Homepage

The game's home page on Julian D. A. Wiseman's website (Version +e.2)

   

download

Official release

Version +e.22 ZIP file, with the game in TAP format and the Readme

   

directdownload

Direct game download

Game files of both version +e.2 and +e.22 in TAP and TZX formats

   

spectrumcomputing

Spectrum Computing

The game's page on Spectrum Computing

   

jswcentralspecial

JSW Central

A set of RZX recordings of the game showing both walkthroughs (with all items collected and no unnecessary loss of life) and speedruns (with only the minimum necessary number of items collected and lives lost in order to improve the completion time) of both Version +e.2 and Version +e.22

 

 

Videos

 

A walkthrough of Version +e.22 on the JSW Central YouTube channel with all items collected and no unnecessary loss of life

 

 

A speedrun of Version +e.22 on the JSW Central YouTube channel with only the minimum necessary number of items collected and lives lost in order to improve completion time

 

 

Screenshot gallery

 

The screenshots below present Version +e.22 of the game.

 

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