Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

II. Jet Set Willy (JSW48)

A. New games using Matthew Smith's original Jet Set Willy game engine for the 48K Spectrum and its modifications

 

25. A Bulgarian Requiem

Author: Fabián Álvarez López (Adban de Corcy)

Year: 2000

Language: English

 

A Bulgarian Requiem was the second of three JSW games gamma-released by Fabián Álvarez López (Adban de Corcy) between 2000 and 2002.

The story: After completing his journey through the Afterlife and retrieving all of God's lost relics, Willy finds himself resurrected as a reward for his good work. However, his newfound peace is short-lived when, just two months later, he receives a mysterious letter from his long-lost uncle, Jetza Setov Willovsky, XVIII Count of Willovsky, inviting him to a holiday at the family castle in Bulgaria to strengthen their familial bonds. Despite Bulgaria seeming like a reasonable destination, Willy, accompanied by Maria and André, soon discovers unsettling events unfolding upon their arrival at Count Willovsky's castle. The game, in which the player has to navigate through the Willovsky Castle and its surroundings, starts as Willy is confronted with his uncle's plans to transform him into a vampire.

In this Gothic tale, amidst eerie surroundings, Willy encounters a host of sinister characters including the ancient vampire Count Jetza Setov Willovsky intent on adding Willy to his undead dynasty, Marina Lezcanova, the Housemistress guarding a crucial petrol can which Willy needs to fuel his car and escape, Lady Anathema Willovskova, a necrophagus who despises Jetza, Lady Belladonna Willovskova, Jetza's compassionate true love and mother of his heir Matheos, Lady Castratrix Willovskova, consumed by madness and gruesome obsessions, Lady Dominatrix Willovskova, seeking vengeance for Jetza's betrayal, Lady Evilia Willovskova, filled with deep-seated hatred for Willy, Matheos Willovsky, Jetza's resistant heir, Andrei Lezcanov, the castle's cook with a macabre touch, along with a plethora of castle guards, carnivorous plants, bats and other bizarre creatures.

The game features a new title-screen tune called "Blood Sonata" and "a pseudo-Bulgarian church song" for the in-game tune, both coded by Fabián.

 

Number of edited rooms: 62

Number of rooms accessible without cheating: 62

Number of rooms which need to be visited to complete the game: 61

("The Bottom of the Well" [57] should be omitted as entering it results in a multiple-death scenario.)

Number of items to collect: 220

 

Bugfix needed after original release? NO

Spare lives at the start: 7

Completable without loss of life? YES

 

Starting time: 7:00 am

Best documented completion time with no loss of life: 8:18 am

 

Download links

 

directdownload

Direct game download

Game files in TAP and TZX formats

   

wos

World of Spectrum

The game's page on WoS

   

spectrumcomputing

Spectrum Computing

The game's page on Spectrum Computing

 

 

speccymaps

Speccy Screenshot Maps

The game's map on Speccy Screenshot Maps

   

jswcentralspecial

JSW Central

RZX walkthrough of the game showing the best documented completion time

   

rzxarchive

RZX Archive

RZX walkthrough of the game on the RZX Archive (showing a completion of the game which is inferior to the best publicly available recording)

 

 

Video

 

A walkthrough of the game on the JSW Central YouTube channel

 

 

A complete screenshot gallery will be presented on this page in the future.

 

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