Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
II. Jet Set Willy (JSW48)
A. New games using Matthew Smith's original Jet Set Willy game engine for the 48K Spectrum and its modifications
45. Jet-Set Willy (again)
Author: Philip Bee
Publisher: Filsoft
Year: 2005
Language: English
Jet-Set Willy (again) was the second gamma-released JSW game by Philip Bee. The game was beta-released, in SNA format, in December 2000. The file which was finally gamma-released in January 2005 was unchanged apart from being saved as TAP in JSWED.
Number of edited rooms: 64
Number of rooms accessible without cheating: 64
Number of rooms which need to be visited to complete the game: 64
Number of items to collect: 255
Bugfix needed after original release? NO
Spare lives at the start: 7
Completable without loss of life? YES
Starting time: 7:00 am
Best documented completion time with no loss of life: 8:39 am
Download links
Game file in TAP and TZX formats |
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The game's page on WoS |
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The game's page on Spectrum Computing |
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The game's map on Speccy Screenshot Maps |
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RZX walkthrough of the game showing the best documented completion time |
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RZX walkthrough of the game on the RZX Archive (showing a completion of the game which is inferior to the best publicly available recording) |
Video
A walkthrough of the game on the JSW Central YouTube channel
Screenshot gallery |