Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

II. Jet Set Willy (JSW48)

A. New games using Matthew Smith's original Jet Set Willy game engine for the 48K Spectrum and its modifications

 

46. Willy's Hoard

Authors: Daniel Gromann, Martyn Brown and Andy Bigos

Publisher: Daniel Gromann

Year: 2006

Language: English

 

Willy's Hoard is an expanded conversion of Henry's Hoard (by Martyn Brown and Andy Bigos - Alternative Software Ltd, 1985) to the classic JSW48 game engine. It uses J. G. Harston's modification which makes it possible to increase the number of rooms beyond the standard 64.

 

Number of edited rooms: 75

(This number includes 49 rooms transferred from Henry's Hoard and 26 brand-new rooms.)

Number of rooms accessible without cheating: 75

Number of rooms which need to be visited to complete the game: 75

Number of items to collect: 256

 

Bugfix needed after original release? NO

Spare lives at the start: 7

Completable without loss of life? YES

 

Starting time: 10:45 am

Best documented completion time with no loss of life: 2.20 pm

 

Download links

 

The game's home page on JSW Corner
   
ZIP with the game file in TAP format, maps and "The Quirky Spoiler"
   

directdownload

Direct game download

Game file in TAP and TZX formats

   

wos

World of Spectrum

The game's page on WoS

   

spectrumcomputing

Spectrum Computing

The game's page on Spectrum Computing

 

 

speccymaps

Speccy Screenshot Maps

The game's map on Speccy Screenshot Maps

   

rzxarchive

RZX Archive

RZX walkthrough of the game

 

 

Video

 

A walkthrough of the game on the JSW Central YouTube channel

 

 

Additional info:

Daniel Gromann about Willy's Hoard

 

 

Screenshot gallery

 

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