Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
II. Jet Set Willy (JSW48)
A. New games using Matthew Smith's original Jet Set Willy game engine for the 48K Spectrum and its modifications
46. Willy's Hoard
Authors: Daniel Gromann, Martyn Brown and Andy Bigos
Publisher: Daniel Gromann
Year: 2006
Language: English
Willy's Hoard is an expanded conversion of Henry's Hoard (by Martyn Brown and Andy Bigos - Alternative Software Ltd, 1985) to the classic JSW48 game engine. It uses J. G. Harston's modification which makes it possible to increase the number of rooms beyond the standard 64.
Number of edited rooms: 75
(This number includes 49 rooms transferred from Henry's Hoard and 26 brand-new rooms.)
Number of rooms accessible without cheating: 75
Number of rooms which need to be visited to complete the game: 75
Number of items to collect: 256
Bugfix needed after original release? NO
Spare lives at the start: 7
Completable without loss of life? YES
Starting time: 10:45 am
Best documented completion time with no loss of life: 2.20 pm
Download links
The game's home page on JSW Corner |
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ZIP with the game file in TAP format, maps and "The Quirky Spoiler" | |
Game file in TAP and TZX formats |
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The game's page on WoS |
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The game's page on Spectrum Computing |
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The game's map on Speccy Screenshot Maps |
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RZX walkthrough of the game |
Video
A walkthrough of the game on the JSW Central YouTube channel
Additional info:
Daniel Gromann about Willy's Hoard
Screenshot gallery |
Back to the list of JSW48 games |