Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
V. Jet Set Willy 64 (JSW64)
Games using John Elliott's JSW64 family of game engines for the 128K Spectrum
20. Vampire Hunter Willy
Author: Simon D. Lee
Year: 2011
Bugfix: 2012
Language: English
Vampire Hunter Willy was the first JSW game gamma-released by Simon D. Lee. Although its first demo was made public as early as October 2005, the game was gamma-released in December 2011, with a bug-fixed revision launched in February 2012.
The game uses Variant Y, Hacklevel 12 of the JSW64 game engine.
Number of edited rooms: 64
Number of items to collect: 146
Bugfix needed after original release? YES
Official bugfix released? YES
Spare lives at the start: 7
Bonus lives awarded? NO
Completable without loss of life? NO
Lives which need to be sacrificed to complete the game: 2
(A life has to be sacrificed to collect the leftmost item in "The Incinerator" [41], and another life has to be sacrificed to collect the two uppermost items in "Cold Day in Hell" [50].)
Starting time: 7:00 am
Best documented completion time with no unnecessary loss of life: 8:28 am
Download links
Game file in TZX format |
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The game's page on WoS |
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The game's page on Spectrum Computing |
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The game's map on Speccy Screenshot Maps |
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RZX walkthrough of the game |
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Video of the walkthrough on YouTube |
A complete screenshot gallery will be presented on this page in the future.