Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
I. Manic Miner (MM)
Games using Matthew Smith's original Manic Miner game engine for the 48K Spectrum
22. Manic Person
Author: Sendy (Alex Cornhill)
Publisher: Arcane Design
Year: 2023
Language: English
Manic Person is the first MM game released by Sendy (Alex Cornhill). It was started in 2005 and developed to the beta stage - a beta version was released in the MM and JSW Yahoo! Group in May 2005, with an updated revision released the following month. However, the game became abandoned alongside Sendy's other project at the time – Jet Set Willy: Role Reversal. Years later, in 2023, Sendy decided to revisit these old files and they were given an extra coat of paint and polish with the help of Daniel Gromann.
Manic Person has all new levels, new challenges, puzzles and atmospheres in relation to the original Manic Miner. The game features two difficulty ratings: Human (normal) and Inhuman (extremely hard) versions. These are separate games but most of the rooms are substantially changed not just in difficulty but also in visuals. One cavern has a unique layout that is different in each version.
The game also has some extra features, like unique background tunes for each screen (20 128-byte-long tunes, i.e. 40 times as much in-game music as in the original MM, which has just one 64-byte-long tune), additional special effects (including the item collection sound from JSW) and an additional screen after the completion of the game.
Number of rooms: 20
Highest documented score: No walkthrough is publicly available yet.
Download links
The ZIP file of the original release, including both versions of the game in TAP and TZX format and the Readme |
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Game files of both versions in TAP and TZX formats |
Screenshot gallery |
Human Version
Inhuman Version