Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
VI. Other game engines
A. The original Manic Miner recreated/modified/extended using other game engines
3. ZX81 Manic Miner
Authors: Russell Marks and Aleš Martiník
Year: 2003
Language: Czech / English
ZX81 Manic Miner is Russell Marks's 128K Spectrum backport of Aleš Martiník's 1984 ZX81 conversion of Manic Miner. It plays much like the original Spectrum version, but features only 11 rooms: the equivalents of the first 7 rooms from the original MM, "Wacky Amoebatrons", "Attack of the Mutant Telephones", "Ore Refinery" and "The Warehouse". There is no sound. According to Russell Marks, the colision detection is "cranky" and the animation is "quite jerky". The port was created in 128K because "ZX81 programs effectively run in the speccy's screen memory; 128s have an alternative screen".
The cavern names and the scrolling title-screen message are in Czech, while the in-game documentation is in English.
The game was gamma-released in March 2003.
Number of rooms: 11
Highest documented score upon the first re-entry into the first cavern: 21,911 points.
Download links
Game file in TAP and TZX formats |
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The game's page on WoS |
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The game's page on Spectrum Computing |
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RZX walkthrough of the game showing the highest documented score |
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RZX walkthrough of the game on the RZX Archive (showing a completion of the game which is inferior to the best publicly available recording) |
Video
A walkthrough of the game on the JSW Central YouTube channel
A complete screenshot gallery will be presented on this page in the future.
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