Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 1146

Author: minertech

Date: 07/11/2000

Subject: Re: editing gfx in mm

 

I could be wrong, but I don't think SGE can
handle TAP's (Probably some checksum-related-kinda
thing). When I do Manic Miner and Jet Set Willy-games, I
work in SNA-format only, just copying memory locations
back and forth... (But that requires an emulator that
can save memory-chunks, and I'm not sure that can be
done with ZX32. ) Ok, a lot of guessing here, but I do
not have my Spectrum-kits in front of me...


Erix1

 

 

arrowleft
arrowright