Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 1348
Author: john_elliott_uk
Date: 01/12/2000
Subject: New .TUN file for you all to try
http://www.seasip.demon.co.uk/Jsw/experiments.html target=new>http://www.seasip.demon.co.uk/Jsw/experiments.html>
The .TUN file only has one channel and no special
effects, so it's hardly any better than the JSW48 in-game
tune; but it's still a .TUN file, and I can't see
what's so difficult about creating them :-)
I
didn't use MAKETUNE. Instead I wrote the tune as a
series of DEFB statements for an assembler - that way I
could edit it with a native text editor rather than the
Spectrum line editor. Assembly source is provided; it
consists of lines like:
DEFB
FSHARP,CROTCHET
DEFB ASHARP,CROTCHET
DEFB
CSHARP+OCTAVE,SEMIBR
(ie: F# crotchet; A# crotchet; C# semibreve in
the next octave up)
and you shouldn't need to
know any assembly language to follow what's going on.
