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Message: 1356

Author: sendy_baby

Date: 02/12/2000

Subject: hacklevel what? :)

 

i remember john issued a bugfix for the superjump
rooms, which improved the situation but still left it
too buggy to be used.

i came to the conclusion
that a complete solution to the bugs caused by
superjumping was not viable and so did not install that patch
into my jswed - for fear of any unwanted, undocumented
side effects.

[ i then re-routed the switching
to activate a different poke, taking up about 84938
messages in here to do so :) ]

i'm not sure what
the implications of this are, but the game runs fine,
so that's what counts :)

alex

 

 

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