Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 1363
Author: sendy_baby
Date: 02/12/2000
Subject: Re: jet set billy
it's not a bad game really... the jumping round
corners and stuff opens some interesting
possibilities.
it's just let down by a few things - the conveyors
don't animate, nor does the water (i mean, how easy is
it to do colour cycling on the amiga!?), and the
conveyors don't actually drop you off the end of them,
which is kinda odd.
not only that, but there's
switches which don't seem to do anything, which really
irks me.
finally, the sprite/sprite collision
detection is a bit iffy, and the sprites flicker, but i
guess that's my emu playing up, not really a fault of
the game.
you may see a jsb game from me in
the future though, especially if i can work out how
to edit the graphics.... [ i suppose deluxe paint
would do the job ]
snd
