Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 1974

Author: sendy_baby

Date: 21/02/2001

Subject: Re: Invalid Arrow Technology / Invalid R

 

i should also add that the colour, and hence the
effect (creating or destroying blocks), is dependant
upon the bitmap you set for the arrow's 'frilly bits'
in the guardian editor.

to create a
destructive arrow, set the bits to 0 (black), presuming
you've got a black background. foreign attributes are
classed as 'water' blocks even if they are not specified
in the room format.

snd

 

 

arrowleft
arrowright