Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 2079
Author: sj_hill
Date: 06/03/2001
Subject: Re: Stuff I didn't spot until recently.
"did wonder if maybe Matt initially designed it
with the beginning and end rooms as 0 and 1"
I
think I see the overall pattern now. The furthest room
east is Room 0 (lowest room number), Off Licence, and
the furthest room west is Room 60 (highest room
number), Bow. That must have been the way he
started!
Stuart.
