Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 2583
Author: dan_richardson2
Date: 31/01/2002
Subject: Re: DEMO available...
"If you want room designs just post a list of all
the features you will put in the final version and
I'm sure the members here would rustle up a few jpegs
of rough room designs :) "
I hope to get the
following features up and running...
1. Crumbling
blocks.
2. Moving floors, a la "Highway to Hell"
3.
Animating blocks.
4. Enemies that move only when
something is triggered, a la "Rigor Mortis"
5. Conveyor
ramps.
6. More directions for enemies to move in, e.g.
diagonal, circular, etc.
7. Teleporters.
8. "Trip
Switches" that trigger different things in the game, e.g.
remove guardians, create new openings, paths,
etc.
That's just off the top of my head, but you get the idea
:)
In fact, why not mail me some idea's then I could
put the best ones in, if not all of them? This
applies to anyone reading this by the way. My addy is
dan_richardson@...
