Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
| Previous message | Next message | |||
| Previous in thread | Next in thread | |||
Message: 2822
Author: soa1000
Date: 27/04/2002
Subject: Re: Abstract JSW rooms / Psuedo-random JSW designer
In manicminerandjetsetwilly@y..., andrewbroad wrote:
But it is an interesting idea to poke random bytes into a room and
massage the resulting chaos into order. I tried it once and came up
with a tunnel-like room, but I didn't save it. I'm sure the technique promises much more interesting rooms when you hit upon the right
functions...
On which topic, when I was in the early stages of making JSW vs
Beatles, I managed to copy a sprite page over the item locations.
After tidying up the mess, I kept one room with the items replaced by
fire blocks, and it wound up as Taxman in homage to George Harrison's
song
| Previous message | Back to the Yahoo! Archive home page |
Next message | ||
| Previous in thread | Next in thread | |||
