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Message: 2822

Author: soa1000

Date: 27/04/2002

Subject: Re: Abstract JSW rooms / Psuedo-random JSW designer

 

--- In manicminerandjetsetwilly@y..., andrewbroad
wrote:

> But it is an interesting idea to poke random bytes into a room and
> massage the resulting chaos into order. I tried it once and came up
> with a tunnel-like room, but I didn't save it. I'm sure the
technique
> promises much more interesting rooms when you hit upon the right
> functions...

On which topic, when I was in the early stages of making JSW vs
Beatles, I managed to copy a sprite page over the item locations.
After tidying up the mess, I kept one room with the items replaced by
fire blocks, and it wound up as Taxman in homage to George Harrison's
song

 

 

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