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Message: 283

Author: minertech

Date: 22/06/2000

Subject: Re: About JSW/MM editors

 

Well, I'm not quite sure what you mean. But if
your emulator allows you to save and load chunks of
memory, you can load the JSW-game which you wish to
import your levels from (z80... sna... whatever
format...) . Then save the folowing code-segments:


All rooms= adr: 49152 lenght: 16383 (I
believe...)
Just one room: adr: 49152+(256*roomnumber) lenght: 256

Objects = adr: 41983 lenght: 513
Guardian 1= adr: 40960
lengt: 1020:
Guardian 2= adr: CODE 42496 lenght:
6656

When you're done with that, open your favourite editor
(the one by Paul Rhodes i presume...), and load the
memory dumps back in the same memory-locations.


If you wanna do a new JSW-game from scratch, just
download Paul Rhodes JETSET WILLY EDITOR from the
Tools-section (http://members.xoom.com/erix1/mm/mmtools.htm target=new>http://members.xoom.com/erix1/mm/mmtools.htm>) of
my site, which is in SNA-format, with all rooms,
paths and gfx preloaded into memory. Then, just save
your progress in sna or z80 format. If you want help
to convert the whole thing to TAP-format when you're
finished, just mail me.

Hope that helped...
Erix1

 

 

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