Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 2830
Author: dm_boozefreek
Date: 05/05/2002
Subject: AAAGH!!! Help me, somebody help me!!!
After my over zealous post last night (Drunk again) I have struck
massive problems with part 2 of my Down and Out Trilogy. I am
suffering from a severe bout of lethal room syndrome at first I
thought it was the room attributes that were to blame (which is what
usually is). So I removed the sprites from my rooms and it turns out
it's them that's doing it. It's been about 12 years since I've messed
with spectrum programming so I'm really rusty so I daren't try
hacking it incase I make the problems worse instead of better. I
don't know how to fix this problem my sprites are all quite large and
detailed some being 2 sprites high or long, do I need to allocate
more memory for them? I don't really want to scrap any of them but
the last 10 I've drawn are suffering from this little mis-hap. I'm
still pretty new at rewriting JSW games and I think I've jumped in at
the deep end (this I don't really care about though I start as I mean
to carry on). Some pointers would be nice if someone can help me out
here I'll be grateful :)
DrUnKeN mAsTeR !!!
