Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 2872
Author: dan_richardson_uk
Date: 30/06/2002
Subject: Re: *sees tumbleweed roll past.........*
--- In manicminerandjetsetwilly@y..., scottigeuk
wrote:
> Quiet around here.:)
It sure is :)
> Dan.
The main engine for Willy is complete now. The title sequence and end
>
> I downloaded your engine that you talked about and gave it a play.
> Quite good.
> Everething seems to be there.
> I know you said it was an old one, how far along is the new one ?
credits sequence is complete. There are only things like guardians,
arrows and lifts to put in. Everything seems to fall into place a lot
better once you start a new project.
I'll upload a new demo at some point.. I'm aiming to make it so that
poeple can make "proper" games with this one, the last one was rushed
a little bit.
> I myself have just dusted off the old Multimdia Fusion and am in
and
> progress of my own new pc JSW game.
> I pretty much have the physics worked out for a room.
> Soft ledges,solid,convayors,ramps and bad blocks.
> Now for the trickier room swithcing.
>
> It won't be as accuarate as the speccy engine but still very
> recognisable as JSW.
> ( hell of a lot more so than my first pc attempt, a very willy
> christmas anyway :) )
> If I ever get past the first few rooms that is.............:)
>
> I always get a few rooms into a game, convince myself it is crap
> cancell it.
Yeah, it's best to stick at it. You might be quite surprised with the
>
> I'll just have to try and perservere this time :)
finnished result :)
