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Message: 2890

Author: andrewbroad

Date: 17/07/2002

Subject: Re: Manic Miner in JavaScript

 

Carl Woffenden wrote:

>
> It's my first post so please be gentle!

Grr! Arrgh! ;-)

> I'm working on a JavaScript version of MM, and I thought you guys
> would like to see my work in progress:
>
> http://www.bigredswitch.co.uk/games/manic/
>
> It started life as a (supposedly) simple demo for a browser plug-in
> I was writing and just, erm, grew. There's only four levels online
> at the moment and the collision detection is a little ropey but it
> works.
>
> Feedback on how it plays would be great!

I tried it using the AOL browser, but the program performed an illegal
operation and was shut down. :-(

I tried it using Netscape Communicator, and it just said "JavaScript
error."

I tried it on Internet Explorer, and it worked! :-)

+ Overall a very impressive piece of work.

+ The graphics are very faithful.

- No colour-clash ;-)

- When Willy jumps left or right, he advances 17 steps instead of 18.

- Willy can turn around on conveyors and walk the other way.

- The action keeps speeding up and slowing down again. At least this
has the merit of making it scary! ;-)

- When Willy falls too far, he just disappears instead of falling to
his death properly. This means you can't fall into the flashing portal
in the second room - sacrilege! ;-)

- No room-titles.

- When you walk into a flashing portal, nothing happens, then a few
seconds later you are transported.

- The portal in the third room appears to be a `placebo'. Therefore I
haven't seen the fourth room.

- Quirky features?
[http://www.cs.man.ac.uk/~broada/spectrum/willy/features.html ]

--
Andrew Broad
http://www.cs.man.ac.uk/~broada/
http://www.cs.man.ac.uk/~broada/spectrum/
http://www.cs.man.ac.uk/~broada/spectrum/willy/

 

 

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