Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 2904
Author: soa1000
Date: 25/07/2002
Subject: [Manic Miner and Jet Set Willy] Re: JSW escalators/ramps
--- In manicminerandjetsetwilly@y..., Carl Woffenden
wrote:
> Is this behavior hard coded into JSW? I can't see where this is
held in
> the data format for the room (offsets 0xDA - 0xDD).
Well, technically speaking it happens because when two kinds of block
have shared colour attributes, they end up with combined physical
attributes as well, hence the conveyor ramp. I doubt it was meant to
happen, but Matt spotted a good thing in it and exploited it to his
own ends
