Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 2949
Author: john_elliott_uk
Date: 07/09/2002
Subject: Re: T marks the teleporter
--- In manicminerandjetsetwilly@y..., igorekmak
> Hi, pals!
The editor will let you place 45 teleporters. It's possible to get
> My next project will use a lot of new features with the help of the
> teleporters, can anybody tell me how many teleporters can I place in
> a JSW128K usual game? And can I make less rooms and get more memory
> for sprites, for example, and if "yes", then how to do it?
up to 255 of them; what you have to do is:
1. Reserve the top 4 pages of memory.
2. Load the teleporter extension.
3. Set up your first 45 teleporters manually.
4. Poke the other ones into memory by hand.
It isn't possible to reduce the number of rooms and give the memory to
sprites, because the rooms live in banked memory and the sprites don't.
