Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 2956

Author: dan_richardson_uk

Date: 12/09/2002

Subject: Re: New JSW PC Editor Released

 

--- In manicminerandjetsetwilly@y..., igorekmak wrote:

> --- In manicminerandjetsetwilly@y..., dan_richardson_uk
> wrote:
> > And I can let everyone know now that I can post messages again! :)
> >
> > It's available at my website
> http://www.bandstash.co.uk/jetsetgaming/
> > This is more up to date and more complete than my previous
effort.
> > There's now a wider selection of conveyors and crumbling blocks,
> > improved graphics and basically tidied up. The downloads a bit
big
> > mind...
> >
> > Any suggestions and comments are welcome :)
> >
> > -dan
>
> Wow!
> I`ve just downloaded your game - and I can say that I didn`t
> regret for 30 minutes of downloading it. Your new game looks really
> good, I think It is a very nice sequel to all those PC remakes.
> I found that you made it very playable and nice looking. Thank
you
> very much, Dan! To tell you the truth, I knew that this game will
> be great. I didn`t made a mistake.

Glad you like it Igor :)

> But I found some b-u-gz.. %-)
>
> 1) Sound doesn`t appear in Windows ME and WIN98 (?). I don`t know
> exactly, but that
> maybe because of my drivers. But I never met such problem before
with
> my soundcard. I can hear music in DOS, and WAVs from the folder,
but
> when I launch your game from Windows, my soundcard keeps silence..

There was supposed to be a Sound Setup editor included with the game,
but for some reason, it doesn't work :(
I will be resolving this problem by using MODs instead of WAVs in a
future update.. It also reduces dowload time ;)

> 2) Don`t you think that the rope moves to quickly? I lost 5 lives in
> "Cold store" because of this. : - (

The rope moves like it does in JSW2, but not like JSW.. which is why
it might seem faster.

> 3) Music sounds very cool and nice but, Dan, don`t you think that
its
> quality
> isn`t perfect? I know that you made it because of DOS, but
sometimes I
> thought that I hear radio.

I know the samples aren't perfect, but they were made speciffically
for the game.

>BTW. Your Moonlight sonata is SUPERIOR! 8-)

Thanks, but I didn't actually write the music for the game :)

> It isn`t a real bug but DAN, do you really know, how I miss a
SPRITE
> editor in your game!... Maybe you could tell me where can I get DIV
> for your game that you`ve used?

DIV is available at www.div-arena.com
All you need is a demo version and you can edit the FPG files..
there's more information in the ReadMe for the editor.

> Why you didn`t insert "If I were a rich man" in your soundtrack? :)

The ZIP file was big enough as it was! :)

> I read about your "colloboration project" and want to take part in
it
> and to make a few rooms. : - )

Great, do you're rooms and send me the DAT folder (zipped please).

> If I`ll find a DIV game maker, I`ll try to convert my ZX Frosya to
PC
> version, I think...
> Dan, write me what you think about my JSW3D project - should I
> continue working on it or not? I ask for this for months, but only
a
> few members of our club have answered. (Photo gallert>JSW3D) - for
> screenshots.

Maybe you should release a playable demo so we can play it for
ourselves first? :)

 

 

arrowleft
arrowright