Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 2961
Author: i_eat_teh_babiez
Date: 13/09/2002
Subject: attn: dan
hi, i've been fiddling with the game a bit and found a bug:
when you fall through a crumbling floor and land on a platform below,
you sometimes 'lock' and you can't move in the direction you were
going until you nudge the other way.
also, this version seems a bit jerkyer than the last one. i'll do a
proper test with no internet connections or other programs running,
but in particular the editor was quite jerky. i never noticed this
before in the other JSW game you made.
in the game it's not so bad but sometimes it's difficult to move
willy one space left or right, and sometimes it seems to skip a frame
or two.
there's also another thing i noticed: when approaching the end of a
conveyor, if you press jump right at the end of it, you jump *up*
instead of up and the direction of the conveyor.
other than that, it looks and feels perfect. i noticed you
incorporated the 'walk through blocks at head height when going left'
bug... hehe...
well, i've made 5 rooms in the editor. a simple game set in an alien
planet called phobos (which is the physical manifestation of willy's
fear of cliched platform games.. hehe). i'll upload it when i have a
bit more done. it's only a quick bit of fun.
oh and count me in on the mass collaboration! are we going to change
the graphics as well as the levels?
sendy
