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using Manic Miner and Jet Set Willy game engines
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Message: 3014
Author: andrewbroad
Date: 29/09/2002
Subject: Re: Soul Miner and the Promised-Land effect
soa1000 wrote:
>I'm looking forward to seeing that! ;-)
>> Does Soul Miner use quirky features?
>
> One or two, yes. There's at least one ILB (though for all I know I
> might have let one slip through that's going to cause havoc later
> on). By and large the most prominent "quirky feature" is the rather
> unique visual effect that comes from a bug in the flashing
> guardians.
> There's also a cart-load of promised land effects scatteredGoodnite Luddite has a lot of Promised Lands - and even some
> throughout the game
Forbidden Holy Ground - although I can't use the Promised-Land effect
whenever I want because there are only so many rooms with thick walls
at the edges! ;-)
I try to make the Promised Lands as delocalised as possible, or show
the player a room that they would tend to reach much later in the
game.
--
Andrew Broad
http://www.cs.man.ac.uk/~broada/
http://www.cs.man.ac.uk/~broada/spectrum/
http://www.cs.man.ac.uk/~broada/spectrum/willy/
