Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 3066
Author: dm_boozefreek
Date: 06/11/2002
Subject: The bug slayer is sweet!
I buzzed off ZX Willy, it's pretty fuckin' special. I'll admit I have
to agree with Sendy about the lift, it is a bit TechTed. That did
come to my mind while I was playin' it, although Herberts Dummy Run
also came to mind. I'm not criticizing this, I think the lift is a
fantastic twist on the norm and works better with JSW than with Clone
Ted. It's true too that Willy's doppelganger is a bitch of a room I
lost a few lives the first time I was in there. A lot of the patch
vectors achieve things I have had to cheat the game into doin', and a
lot of things that it's impossible to do without patching. I
especially like the thing that Geoff has done with the C5's in the
actual lift room, I've wanted to do somethin' like that before. If
geoff keeps writin' these patches he could eventually turn the game
psuedo 3D hahaha. Ilook forward to his future works. On the other
hand I've been playin' Strangel a lot recently, and Sendy shouldn't
say it's not that fun, it is one of the hardest JSW games to record I
think, it does get annoyin' at times but a challenge is what is
needed sometimes. I also look forward to the Death TV demo with great
anticipation :)
DrUnKeN mAsTeR!!!
