Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
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Message: 3215
Author: ewgf3
Date: 27/12/2002
Subject: Message to Igor
Hello mate,
>First, I was shocked when read such a description of my game.It really is superb, and in the eighties would have sold tens of
>I`m very happy that my game looks like you`ve said about it.
thousands of copies, and made you rich. I wish there was still
money to be made in 2D platform games, as they can be (as so
many of the JSW/MM rewrites prove) really fun and worthwhile.
Nowadays, though, most companies will only release 3D games.
>From this place only "ewgf" can read, because it is very secretWith any luck, most people wouldn't have read my post anyway, as
>information about the ending of the game, and if you`ll know about
>it, you`ll be out of interest to finish my game. And don`t attempt
>to do, what Carl had said.
they'll still have been too drunk from Christmas ;o)
>.... Pssst! Carl, those screens are secret screens (You wereOK.
>lucky to enter the secret passage), and the game can be easily
>finished without entering those two rooms. BTW. If you don`t know
>one of quircky features effects you won`t try to get through the
>wall, right? ..
>Hey, you aren`t Carl!! ...I am, no-one else is this fat ;o)
>Finish this game properly! I made ir for the whole two months!!I will do, if you promise to make some more games this good!
>So spend some time finishing it!!
>THANKX!! .... oh! Now we are along again. So those secret roomsI see, sorry I mentioned it then :o(
>especially will lead you to the finishing errr... I better
>say "stuff". So there are no bugz. It is such rooms that especially
>lead you to the ..... when you`ve been tired to play the whole game.
>But I used it to test how the ..... looks like.
>Carl, I congratulate you with founding secret rooms!It's possibly not that difficult to find these rooms; I e-mailed
the game .zip to Andrew Owen, the bloke who is writing SE BASIC and
several hours later (the same night) he e-mailed me back saying how
good JSW: ZX Heroes is, and mentioning the passage; [I quote] "The
best bit though is undoubtedly the FMV bit if you go off the start
screen to the top left and just follow the path.", so maybe other
people will find it, too.
Incidentally, Andrew also pointed me in the direction of a game
he'd written, called Nazomi Quest, which contains graphics from
other games. Try it, it's a nice little game, and is available from
http://www.duketastrophy.demon.co.uk/csscgc2k/entries.htm
The zip file is:
http://www.duketastrophy.demon.co.uk/csscgc2k/csscgc2k.zip
>But why not to e-mail me, telling me about it. Now mostlyYes, sorry about that, but I know how you've had problems in the past
>everybody knows about those secret rooms to the left from......!
with e-mail, so I thought it might be quicker by Yahoo! message
board...
>Tell me the whole adress od that "alt.binaries....", so I canOh, sorry. It's a newsgroup that you can upload and download
>copy it and to get somewhere.. :-)
files onto, and I access it with Outlook Express. The address is
alt.binaries.comp.sinclair
If you have any trouble accessing it, let me know, and I'll post
JSW: ZX Hero on there.
Cheers,
Carl.
