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using Manic Miner and Jet Set Willy game engines
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Message: 3346
Author: Carl Woffenden
Date: 29/01/2003
Subject: Re: [Manic Miner and Jet Set Willy] Re: The Perils Of Willy
I may release my source code to JSW PC, but it's written in DIV Games
Studio 2 so I don't know if conversions to other platforms would be
possible.
It doesn't really matter what language it's written it - the important
bit for doing a port is knowing the format used for the room, sprites,
etc., and how the game mechanics work (for example, Andrew Broad's MM
pages are practically all one needs to rewrite the original MM for
another platform). Once your game engine is ported to, say, Mac OS X,
then any game created for the PC version should play without further
work (theoretically!).
Carl.
