Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 3348
Author: Carl Woffenden
Date: 29/01/2003
Subject: Re: [Manic Miner and Jet Set Willy] Re: The Perils Of Willy
> can this source not be converted into something else? SomethingThe core game code could be rewitten in C++, for example, and
> universally recognised, erm, like 'C'???
practically work on any platform with a suitable compiler - it's the
'little' bits that handle putting sprites on screen, reading the
keyboard and playing sound that cause problems. (Okay, it could be
written in C but I find C, especially other people's C, so hideous that
I have a tendency to wretch at the very thought.)
Carl.
