Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 3383
Author: soa1000
Date: 26/02/2003
Subject: Re: Is Scottige about?
--- In manicminerandjetsetwilly@yahoogroups.com, scottigeuk
""Willy Christmas 2 was actually made on multimedia fusion but the
principles would still be the same.
What's yer problem ? :)""
Well, I need to know
A) how Willy goes from one screen to the next. In my past TGF
platformers I've never been able to set something like that because I
don't know how to do it without the hero having a fixed start point
on-screen
B) how collected objects stay collected (i.e. when Willy goes off
screen and comes back, they haven't reappeared)
C) how switches work between two rooms
Cheers
""If you used mmf I could just give you the source.""
I might buy MMF at some point this year. I could stand to update my
software, and it's not like I'm poor. Depends what it costs though.
If you want you can hang on until I've picked this particular toy up,
but it might be some time later, cause I'm going to Arizona over the
summer and I don't want to spend too much before hand
""I actually have another jsw pc game in the works that has a MUCH
better engine than wc2.""
Cool :)
