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Message: 3490

Author: ewgf3

Date: 27/03/2003

Subject: Re: Jet Set Willy

 

>time to switch - www.apple.com :-)

>been using Mac's for a decade and never had the trouble u have sadly
had.
>ATB, Steve.

The number of people who have said that... The truth is, Windows 98
gives me so much trouble it's unreal, and I keep menaing to go over
to Linux, but I'm just too old now to learn a new OS (at least,
that's how I feel...), but an entirely new machine would be nice, and
I've heard Apple laptops are great, though a little expensive. Still,
if (when) I buy another machine it'll have to last me for several
years, so I may as well buy quality.

One thing, though, what are the (Spectrum and other) emulators like
on the Mac? The PC has many faults, but it's emulators tend to be
first rate - I have an old P75 laptop which, despite being too slow
to run any games newer than Quake or so, faultlessly emulates the
Spectrum, the C64 (spit spit), the NES, the Atari 2600 and so on, and
even does a fair job of emulating the Atari ST, the Megadrive and the
SNES (these aren't perfect though, as the only emulators that run on
my laptop at full speed for these machines lack full compatibility).

And does Mac software nowadays run along the predominant "bloatware"
lines of current PC software? You know, 2GHz CPU, 2.5GB hard disc
space, GF4 GFX card etc required for smooth, non-jerky play? It still
amazes me that Perfect Dark crams so much into 32MB, Goldeneye into
16MB, Manic Miner into 48KB and Jetpac into 16KB, when the newest PC
games take up nearly 3GB of hard disc space and still need a 40MB
patch to run! Not that I'm bemoaning all new PC software, of course,
some stuff is great (Mafia and GTA3 are awesome and I'm looking
forward to seeing Unreal 2, although UT2003 was a bit of a letdown),
but I'll stop here as this is a JSW/MM group, not PC (thankfully, or
we'd all have to suffer "dO yOu m8s Kn0w WhErE i CaN d/L nEw WaReZ???
tHiS sUcKs U lAmErZ sHoUlD bUy An XbOx D00D [etc etc]". *shiver*)

 

 

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