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Message: 3819

Author: dan_richardson_uk

Date: 23/11/2003

Subject: Re: JSW II PC.. Latest Build

 

--- In manicminerandjetsetwilly@yahoogroups.com, scottigeuk
wrote:

> Looknig not bad at all m8. :)
> ( yup, I still lurk in the background :) ).

Hiya Scott.
Cheers :)

>
> Not tried the editor yet but the 2 rooms seem to play realy well.
>
> You finding blitz much better ?

Yes. Much better than DIV. Not taking anything away from DIV games
studio though 'cos it's very good and easier than BB to make games
with. BB is a lot more powerful and can handle a lot more things
(it's windows based for a start ;)).

>
> I have it installed but don't know where to start doing a
platformer !
>

Have you tried looking at Andy Noble's source code for Manic Miner
PC in BB? that's a great place to start. it certanily was for me ;)

> Got a manic mineresque enging running in darkbasic pro.
>
> My MMF version of jetset willy still sits unfinished in the abyss
of
> my wip folder at a count of 40 odd rooms. :)

Well, stick at it!

> Anyway, keep up the good work !

Thanks!

Dan.

>
> --- In manicminerandjetsetwilly@yahoogroups.com, dan_richardson_uk
> wrote:
> > I've released the latest build of JSW II Windows Edition in the
> > files section. This one includes..
> >
> > - Title screen
> > - The time, lives etc..
> > - Arrows
> > - New block types (Crumbling and "Phase" blocks)
> > - And a few other things
> >
> > F1 changes Willy's colour
> > F2 changes the game speed
> > The game attribute page is now available in the editor.
> >
> > The game runs fine on my PC (intel celeron 2.3ghz, 512mb). If
> anyone
> > is having problems running it please let me know. and let me
know
> of
> > any bugs.
> >
> > The phase block delay can be altered in the room options menu.
> >
> > Feedback is welcome!
> >
> > PS. Excuse the test room design ;)
> >
> > NOTE to Andrew: I've deleted the other two versions of this game
to
> > free up space.

 

 

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