Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 3821
Author: dan_richardson_uk
Date: 23/11/2003
Subject: Re: Dan's editor
--- In manicminerandjetsetwilly@yahoogroups.com, soa1000
> Just had a brief look at it now. I'm definitely excited about the
Twice
> possibilities, and I like the phased block effects (Geoff Eddie
> style!). One thing though: you need to adjust the death/restart
> attributes, maybe make Willy invincible for a couple seconds.
> now I've managed to lock myself up by dying at the start point of
a
> guardian
Like i say, it's still early days and a couple more things like that
need to be sorted out.
> I shall have to experiment with producing rooms in the program,
but
> currently I don't exactly have the time to really play with it
At present there are only 4 rooms available to edit while I work on
tweaking the engine etc..
You may have noticed the "Switch" block whilst editing a room. I
plan to use that as a "trip switch" that will replace the room with
another exactly like it but with little changes (such as the enemy
moving further outward to so can exit the room in JSWII's "the
crypt"). So of course, I will implement a copy room option.. the
only problem with that is you will have to copy the tile block
graphics aswell. I use Tile Studio to edit the graphics at the
moment, but of course you can use any bitmap editing tool you wish ;)
