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Message: 3846

Author: dasse68

Date: 11/12/2003

Subject: Re: Collision detection for JSW ropes

 

--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
wrote:

> It seems that a rope can pass through blocks of any type without
> effect, *if* its pixels do not collide with the blocks' on-pixels.
> > If a rope-pixel collides with another on-pixel, the rope picks up
> Willy at the point of collision - regardless of his position on the
> screen. If this happens to be near the top of the screen, Willy is
> `teleported' to the room above...

wow! you really take down the willygames to the smallest pixel to
check out how everything works. thats really great :) but which
program do you use for all this?
and besides your own editors (I presume you are using them in your
own games) what more programs do you use? for example to edit the
sounds etc..

Cheers from Sweden

 

 

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