Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 3935
Author: andrewbroad
Date: 17/02/2004
Subject: Re: Party Willy progress-update
dasse68 wrote:
>Party Willy (Part 2) is 58/64 now! :-) Although I have considerably
>> Wow, what an amazing day! Not only did Daniela Hantuchová win her
>> tennis match, but I have just written the most exhilaratingly
>> brilliant JSW room! :D
>>
>> It's called "The Funny Farm", and is one of a series of brick-
>> hard rooms that guards the entrance to the room formerly known as
>> Master Bedroom in Party Willy (Part 2) after the player has
>> collected all the items.
>>
>> With springy platforms (background colour-attribute = ramp colour-
>> attribute), raised horizontal guardians and a `time-limit', "The
>> Funny Farm" is unorthodox and extremely effective, and I can't
>> believe I finally managed to get the constraints to `add up' the
>> way I wanted them to. It's given me such a buzz to pull off a
>> room like that! :-)
>>
>> Party Willy (Part 2) is now 52/64 written and should be 64/64 by
>> the end of February (on schedule for the planned April gamma-
>> release of Party Willy).
>
> ohh.. you tennis-maniac ;)
> I really looking forward for this one! will be a pleasure to play
> it! :)
more to do than write six rooms before the Party Willy box-set is
finished...
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/download/
http://www.geocities.com/andrewbroad/spectrum/download/party_willy.ht
ml
