Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 396
Author: andrewbroad
Date: 19/07/2000
Subject: Re: speaking of ropes...
> how do you stop the the top of the ropebeing
> climbable?
You set the `up' exit of the
room to the room itself. It's still possible to jump
up off the top of the screen when the rope swings
wide, though!
> i tried the two ropes thing
and it was acting
> very strange. also the
other rope was frozen to
> the right of it's
swing. strange.
When there are more than two
ropes in a room, the first rope (in the room's guardian
instance list) is swinging but you get frozen if you jump
onto it. Second and subsequent ropes hang down without
swinging, and you can climb up and down them. Examples are
the two ropes in the start room of We Pretty, and the
stationary rope in JSW:LOTR's "The Taming of Sm�agol"
(achieved by having a one-dot rope before it in the
guardian instance list).
I have also seen weird
rope-related effects such as being inexplicably teleported
into the room above (this can happen in J4's "Burning
Bridge"), and being killed if you touch a rope in a room
with other guardians in (this has to do with the
ordering of the room's guardian instance list, and can be
avoided by having the rope before all the other guardians
- or it might be after, I can't remember). These
weird rope-effects are not yet fully
understood.
--
Andrew
Broad
broada@...
http://www.cs.man.ac.uk/~broada/ target=new>http://www.cs.man.ac.uk/~broada/>
http://www.cs.man.ac.uk/~broada/spectrum/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/>
http://www.cs.man.ac.uk/~broada/spectrum/willy/ target=new>http://www.cs.man.ac.uk/~broada/spectrum/willy/>
