Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 3994
Author: soa1000
Date: 14/03/2004
Subject: Re: JSW : RR Beta version / Party Willy (Part 2)
In manicminerandjetsetwilly@yahoogroups.com, Alexandra wrote:
""I have to admit I can never find much to say about my rooms,
without spoilering or waffling on about irrelevant crap. Still I
really like it when other people do it well, it adds a bit of lore to
the game/rooms.""
Heh, I'm sure you're all under no illusion as to how much I enjoy
writing room documentation. Especially when I've gone and made a
reference so cryptic that it's otherwise indecipherable
""(I fancy something based in a pyramid... AGAIN.. for some reason)""
Not to worry, you're just following in one of the great traditions.
So far, Willy's Afterlife, We Pretty, WTTR, Utility Cubicles and
JSW:FTB have all featured pyramids, and at least one of my many
projects that lies unfinished will have a pyramid as a prominent
feature
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