Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4072
Author: andrewbroad
Date: 15/04/2004
Subject: Re: JSW64
This email message is a notification to let you know that
a file has been uploaded to the Files area of the
manicminerandjetsetwilly group.File : /jsw64.zip
Uploaded by : john_elliott_uk
Description : Another approach to the JSW128 ideaYou can access this file at the URL
http://groups.yahoo.com/group/manicminerandjetsetwilly/files/
jsw64.zip
Two ramps in "The Bathroom", apparently 14 elementary block-types,
room-titles 1024 bytes apart... so this is an extended JSW room-
format! This raises very interesting possibilities for the future...
java PrintHeaders jsw64.tap
Name: "jsw64.bas "
Type: BASIC
Line: 0
VarA: 920
Leng: 920
Name: "hiload.bin"
Type: CODE
Star: 32000 (Stop: 32039)
Leng: 40
Name: "rooms.jx6 "
Type: CODE
Star: 49152 (Stop: 65535)
Leng: 16384
Name: "rooms.jx4 "
Type: CODE
Star: 49152 (Stop: 65535)
Leng: 16384
Name: "rooms.jx3 "
Type: CODE
Star: 49152 (Stop: 65535)
Leng: 16384
Name: "rooms.jx1 "
Type: CODE
Star: 49152 (Stop: 65535)
Leng: 16384
Name: "title.jx7 "
Type: CODE
Star: 49152 (Stop: 56063)
Leng: 6912
Name: "rtime.jx2 "
Type: CODE
Star: 32768 (Stop: 65535)
Leng: 32768
Name: "sonata.tun"
Type: CODE
Star: 29994 (Stop: 31703)
Leng: 1710
Name: "grace.tun "
Type: CODE
Star: 0 (Stop: 82)
Leng: 83
Name: "tune.bin "
Type: CODE
Star: 64000 (Stop: 65534)
Leng: 1535
<
Why "jsw64"?
Clearly more than 64K in total.
64 rooms?
64K of room-data?--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
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