Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4076
Author: john_elliott_uk
Date: 15/04/2004
Subject: Re: JSW64
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> Two ramps in "The Bathroom", apparently 14 elementary block-types,
Guess again :-)
> room-titles 1024 bytes apart... so this is an extended JSW room-
64 rooms was what I had in mind. If I ever write one with 128 rooms,
> format! This raises very interesting possibilities for the future...
> Why "jsw64"?
> Clearly more than 64K in total.
> 64 rooms?
> 64K of room-data?
I'll be a bit stuck for ideas as to what to call it.
Be warned that the room format in the uploaded version is by no means
final. The uploaded version follows the original JSW quite closely,
but there's a much neater layout which I'm using in my development
version. So while you may have fun working out what I've done, don't
start writing JSW64 editors just yet!
My next tasks aren't going to advance the state of the art
particularly; they involve getting the existing JSW128 patches to work
in a JSW64 environment. But I do have... plans.
