Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Manic Miner & Jet Set Willy Yahoo! Group
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Message: 4110
Author: stoomonster
Date: 22/04/2004
Subject: Re: "Mega-tree" development disks eBay #8101295013
--- In manicminerandjetsetwilly@yahoogroups.com, jet_visy
> > I've no idea who would be able to read
errors
> > old Commodore 64 disks...
>
> I am :)
>
> I have a sh*tload of old & new c64 transfer hardware(being a c64
> freak, as it's told in the jsw documentary).
>
> Transferring those disks would take me about 15min tops to create
> usable emulator-fit copies of them. I could even fix possible
> on the disks(actually, I have many 15-20 year old floppies, and
most
> of them work like they've been made yesterday!)
them
>
> I have also various turbo-transfer cables for singular "prg" images
> (that is, a single program from a c64 disk or tape). I could use
> too. C64-emulators don't generally use "snapshots", like speccy
ones.
>
in
> > but we'd better damn well find someone and
> > make sure that we win the auction for them!
>
> If I wasn't just a poor student going to _mandatory_ army service
> a few months, I could do something about this(and would like to,
too).
I will pass your details on to the auction winner, I am sure they
will appreciate your offer.
Although as pointed out some of these disks (source code ones) are
BBC format and some possibley TRS-80 format too.
Stuart Fotheringham
