Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4117
Author: carlwoffenden
Date: 23/04/2004
Subject: Re: Rope disassembly
> when do the two addresses (0x936F and 0x939B) get called?Just to clarify - could someone put the two (JSW) addresses in as
breakpoints in a debugger, play around on the ropes, then let me
know what code gets run and how.
Thanks,
Carl.
