Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 422
Author: john_elliott_uk
Date: 23/07/2000
Subject: Re: A Q about ropes
Trying to *make* one rope jam another solid is
not
an operation I'd recommend :-) It certainly won't
work with the JSWIX6 engine on my web page; and
beware, those changes may find their way into JSW128 in
the future.
Anyway, what you need to do is get
the first
rope to write the correct swing position
into
the second rope's entry. This value is equal
to
the length of the first rope, I think. So if the
first rope is 0 long, the second rope jams dead centre.
Try increasing the length of the first rope and
seeing what effect it has on the second.
