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using Manic Miner and Jet Set Willy game engines
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Message: 4245
Author: john_elliott_uk
Date: 26/05/2004
Subject: Re: JSW64: Dragon / Trampolines
In manicminerandjetsetwilly@yahoogroups.com, soa1000 wrote:
1 - The Tribble Hutch: second tribble from the left crashes into the floor
2 - At The Foot Of The Megatree: saw and leftmost monkey collide
3 - The Bridge: flying saucer is going off the top of the screen
4 - Nomen Luni: the monkey is colliding with the floor
5 - Up On The Battlements: the second guard is hitting the floor
All the ones with guardians hitting the floor or flying off the top of
the screen are fixed (the same changes have to be applied as in an
MM->JSW conversion, and kudos to Dr. Broad for working out what those
changes are.)
That just leaves the business at the foot of the Megatree. I'm
really not sure what's up with that. In the Dragon version, they
either miss each other by a hair's breadth, or they collide but that
doesn't kill Willy.
A new zipfile has been uploaded.
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