Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

 

 

Message: 4413

Author: Alexandra

Date: 23/08/2004

Subject: Re: Comments from Geoff Eddy re. Patch Vectors

 

> What are you taking the hex editor to? TAPs do contain a checksum
> (of sorts) so changing them is likely to cause R Tape Loading Error.
> Z80s are compressed and not really suitable for manual editing. That
> leaves you with SNA and +3DOS formats, and I tend to prefer +3DOS
> because all the parts of the game are nicely separated out into
their
> own files.

I was using a TAP. If I used seperated files I'd get confused as to
what *actual* spectrum address I was editing. Though I guess there's
probably an easy way of working out where the address of room N's
patch is.

 

 

arrowleft
arrowright