Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4413
Author: Alexandra
Date: 23/08/2004
Subject: Re: Comments from Geoff Eddy re. Patch Vectors
> What are you taking the hex editor to? TAPs do contain a checksumtheir
> (of sorts) so changing them is likely to cause R Tape Loading Error.
> Z80s are compressed and not really suitable for manual editing. That
> leaves you with SNA and +3DOS formats, and I tend to prefer +3DOS
> because all the parts of the game are nicely separated out into
> own files.I was using a TAP. If I used seperated files I'd get confused as to
what *actual* spectrum address I was editing. Though I guess there's
probably an easy way of working out where the address of room N's
patch is.
