Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4429
Author: john_elliott_uk
Date: 29/08/2004
Subject: Re: Adjusting horizontal guardians in MMtoJSW
--- In manicminerandjetsetwilly@yahoogroups.com, andrewbroad
> However, this caused an infinite-death scenario when coming back
Aha.
> from "The Menagerie", so I decided to prioritise fairness over
> faithfulness by manually moving the start-column of the lower
> penguin one character to the left.
OK, then. I've uploaded a second release candidate of JSW64:MM, and
a first release candidate of JSW64:Dragon. Changes in JSW64:MM are:
* Guardians will probably come out all right now (I did some
comparisons with JSW:MM to check that our algorithms come out roughly
the same).
* The Kong code now redraws the portal, so that the falling Kong falls
into it rather than in front of it.
* The converter now deals with blank guardians; this means that some
missing guardians are present.
* Eugene's bounds have been tweaked.
I haven't changed anything in JSW64:Dragon beyond using the latest
game engine.
