Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

arrowleft Previous message
Next message arrowright
arrowleftthread Previous in thread
Next in thread arrowrightthread

 

 

Message: 4429

Author: john_elliott_uk

Date: 29/08/2004

Subject: Re: Adjusting horizontal guardians in MMtoJSW

 

In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:

However, this caused an infinite-death scenario when coming back
from "The Menagerie", so I decided to prioritise fairness over
faithfulness by manually moving the start-column of the lower
penguin one character to the left.

Aha.

OK, then. I've uploaded a second release candidate of JSW64:MM, and
a first release candidate of JSW64:Dragon. Changes in JSW64:MM are:

* Guardians will probably come out all right now (I did some
comparisons with JSW:MM to check that our algorithms come out roughly
the same).
* The Kong code now redraws the portal, so that the falling Kong falls
into it rather than in front of it.
* The converter now deals with blank guardians; this means that some
missing guardians are present.
* Eugene's bounds have been tweaked.

I haven't changed anything in JSW64:Dragon beyond using the latest
game engine.

 

 

arrowleft Previous message Back to the Yahoo! Archive
home page
Next message arrowright
arrowleftthread Previous in thread Next in thread arrowrightthread