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Message: 4484

Author: Alexandra

Date: 29/09/2004

Subject: Abusing Items and alternate endings

 

It has come to my attention that you could treat Items in JSW64 as
nonessential, since it's quite possible to make a different ending
that doesn't rely on the items being collected. For example you could
use the graphics buffer to have a nice ending screen, or use a patch.

This would give you the opportunity to use items as true extra lives
that aren't neccecary. You could also have essential-to-collect items
on rooms which contain a portal, or to move guardians out of the way
or whatever.

Pretty interesting.

By the way, can someone tell me how to customize the colour cycling?
Is there somewhere in memory that has the start and end colour
values? For my unofficial Dark Tower sequel I need the items to all
be red.

 

 

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