Resource centre for ZX Spectrum games
      using Manic Miner and Jet Set Willy game engines

 

Archive of the

Manic Miner & Jet Set Willy Yahoo! Group

messages

 

arrowleft Previous message
Next message arrowright
arrowleftthread Previous in thread
Next in thread arrowrightthread

 

 

Message: 4489

Author: john_elliott_uk

Date: 01/10/2004

Subject: Re: Abusing Items and alternate endings

 

In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:

Sacrilege!

So it's sacrilege to change the end condition, but not to introduce
vertical conveyors? :-)

SLA A ; shift it left 6 times...
SLA A
SLA A
SLA A
SLA A
SLA A ; ... so that it's in the BRIGHTness position

That's terribly wasteful. RRCA twice will do it.

Or, of course, you could base your game on the Henry's Hoard
engine, which has item colour settable by room.

Something for me to remember when I finally get around to writing up
my JSW Room-Format...

It uses the field which JSW (and JSWED) calls 'border'. In Henry's
Hoard the border is always black, so this field becomes surplus to
requirements.

 

 

arrowleft Previous message Back to the Yahoo! Archive
home page
Next message arrowright
arrowleftthread Previous in thread Next in thread arrowrightthread