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using Manic Miner and Jet Set Willy game engines
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Message: 4489
Author: john_elliott_uk
Date: 01/10/2004
Subject: Re: Abusing Items and alternate endings
In manicminerandjetsetwilly@yahoogroups.com, andrewbroad wrote:
Sacrilege!
So it's sacrilege to change the end condition, but not to introduce
vertical conveyors? :-)
SLA A ; shift it left 6 times...
SLA A
SLA A
SLA A
SLA A
SLA A ; ... so that it's in the BRIGHTness position
That's terribly wasteful. RRCA twice will do it.
Or, of course, you could base your game on the Henry's Hoard
engine, which has item colour settable by room.
Something for me to remember when I finally get around to writing up
my JSW Room-Format...
It uses the field which JSW (and JSWED) calls 'border'. In Henry's
Hoard the border is always black, so this field becomes surplus to
requirements.
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