Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
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Message: 4517
Author: john_elliott_uk
Date: 14/10/2004
Subject: Re: John Elliot's Jet Set Willy Editor 2.0.3
--- In manicminerandjetsetwilly@yahoogroups.com, "ryoga_hibiki2004"
> Hello. Being a relative newcomer to this group, and indeed writing
Have you, by any chance, got two types of cell (such as Earth and
> JSW titles in general, I would like to ask somebody's advice.
>
> I have just started writing my own variation on JSW, using John
> Elliots JSW ed v.2.03, with JSW 128k as the base program. The main
> problem I am having is, that when redesigning the rooms, particulary
> with the 'Emergency Generator', the ramp and conveyor graphics
> refuse to display properly. I am using Speculator v4.0.0253 to
> playtest this game. Any feedback or solution would be greatly
> appreciated.
Conveyor) sharing the same colour attributes? This can cause weird
effects.
The other alternative is that you've triggered the Block Graphics Bug
<http://www.geocities.com/andrewbroad/spectrum/willy/bugs.html#block_graphics_bug>
the only solutions for which are to redesign the cells in that room,
or to start again with JSWED 2.2.0 and use a different game engine
(such as JSW64 or Geoff Mode) in which this bug has been fixed.
It would seem that I either need to incorporate the functionality of
Andrew Broad's BGB_JSW and BGB_MM, or allow them to be called as
plugins from JSWED. Hmmm, embedding a JVM into JSWED...
