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Message: 4580
Author: andrewbroad
Date: 31/10/2004
Subject: Re: Editing JSW2 / Item-collection sound for Manic Miner
john_elliott_uk wrote:
I've updated my JSW2 room format with this and other information.
I think it is now complete enough for it to be possible to edit
JSW2 properly.
Great! It would be cool to see more games based on the JSW II
engine, though I doubt I'd be up for it myself unless I can find
loads more quirky features in JSW II! ;-)
Today I successfully transferred the JSW item-collection sound to
the MM game-engine. I'll explain everything when I release the MM:AT
Rooms 0-18 beta-version on Tuesday night...
All 20 rooms of MM:AT are now finished (in my alpha-version); I just
plan the following tasks before I gamma-release it on 16th November:
+ look into the memory-trample when jumping off the top/bottom of the
screen;
+ edit the swordfish-routine some more (the data are already edited,
but I plan to hack the code to tidy it up the screen a little);
+ edit the middle third of the title-screen picture some more;
+ produce an easy version;
+ one more curse... my faithful servant at Hogwarts... Harry Potter
is as good as mine!
--
Dr. Andrew Broad
http://www.geocities.com/andrewbroad/
http://www.geocities.com/andrewbroad/spectrum/
http://www.geocities.com/andrewbroad/spectrum/willy/
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