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Message: 4756

Author: john_elliott_uk

Date: 01/04/2005

Subject: Re: The editing bug hahaha

 

--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
wrote:

> just to be an absolute bastard, another idea for JSWED hows about
> teleporters that have the effect of the JSW2 teleporters, but also
> leaving in the portals and regular teleporters.

The teleport overlay has three empty bytes in it precisely so you
can patch in a call to a special effect routine. That wouldn't affect
Willy's coordinates in the destination room, though; and it would
apply to all teleporters in the game.
Perhaps it could be done with a second teleporter module.

 

 

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