Resource centre for ZX Spectrum games
using Manic Miner and Jet Set Willy game engines
Archive of the
Manic Miner & Jet Set Willy Yahoo! Group
messages
|
|
||
|
|
Message: 4756
Author: john_elliott_uk
Date: 01/04/2005
Subject: Re: The editing bug hahaha
--- In manicminerandjetsetwilly@yahoogroups.com, dm_boozefreek
> just to be an absolute bastard, another idea for JSWED hows about
The teleport overlay has three empty bytes in it precisely so you
> teleporters that have the effect of the JSW2 teleporters, but also
> leaving in the portals and regular teleporters.
can patch in a call to a special effect routine. That wouldn't affect
Willy's coordinates in the destination room, though; and it would
apply to all teleporters in the game.
Perhaps it could be done with a second teleporter module.
